Stepping into the realm of Dwarven civilization stirs a sense of mystique and awe, where fortresses carved into the underground stand as testaments to their craftsmanshipand enduring culture.
These magnificent cities, each with a unique name, carry tales of glory and resilience, shaping a legacy that resonates through time.
Whether a writer or gamer, finding the right fantasy setting can ignite imagination, bringing world-building to life.
This collection of enchanting ideas draws from the grandeur of Stonekeep, the Bastions of Ingenium, and the impregnability of Diamondhold Citadels, each a sparkling gem waiting to be unearthed.
From the depths of creativity, these meticulously crafted names breathe life into ventures, offering an endless journey through marvels both vast and inspiring.
Dwarven City Names Inspired by Underground Architecture
Rooted in the depths of Dwarven civilization, these magnificent city names reflect the ingenuity of underground fortresses, echoing craftsmanship, resilience, and awe-inspiring architecture.
Whether drawn from stone-carved halls or vaulted citadels, each name embodies a fantasy world where grandeur and mystique thrive.
This collection of 100 names carries the essence of tales whispered through time, forging a connection to a realm built on strength and ingenuity.
Stonehold – A city fortified by ancient, unbreakable stone.
Ironhollow – A deep stronghold forged within iron-rich caverns.
Granitekeep – A fortress carved into sheer granite cliffs.
Embervault – A hidden city lit by glowing embers beneath the earth.
Darkspire – A towering underground city rising from shadowed depths.
Deepdelve – A legendary settlement burrowed into the lowest caverns.
Runestone – A sacred city where rune-carved halls tell ancient stories.
Forgehelm – A citadel famed for its masterful blacksmithing.
Hammerdeep – A metropolis echoing with the sound of hammers on steel.
Basaltgate – A city standing strong at the mouth of volcanic tunnels.
Flamehold – A cavern settlement warmed by underground magma.
Obsidian Hollow – A dark, gleaming city built within volcanic glass.
Goldvein – A mining city prospering on endless veins of gold.
Echochasm – A deep cavern where voices carry for miles.
Anvilar – Home to the greatest smiths in Dwarven history.
Mithrathen – A hidden metropolis built around mithril mines.
Cavernhelm – A protective stronghold deep within a sprawling cave.
Duskhold – A city where perpetual twilight fills its grand halls.
Torchdeep – A mining colony illuminated by enchanted torches.
Frosthollow – A subterranean city nestled in icy caverns.
Rumblevault – A stronghold known for the tremors of its forge.
Veinstone – A city built along rich mineral veins.
Thunderforge – A capital where smithing is a sacred art.
Shadowdelve – A covert city hidden in the blackest depths.
Firebrand Keep – A citadel where molten metal fuels its economy.
Deepcrag – A stronghold carved into the base of towering cliffs.
Moltenhall – A forge-city powered by underground lava flows.
Shatterhelm – A fortress where great battles were fought.
Underspire – A grand Dwarven capital rising from an abyss.
Dwarrowdeep – A fabled city lost to time in the lowest depths.
Lavareach – A city thriving near rivers of molten rock.
Greystone – A metropolis hewn from the strongest grey stone.
Onyxfall – A legendary city known for its polished black stone halls.
Deepflame – A refuge where fire and stone intertwine.
Hearthgarde – A settlement centered around warmth and community.
Vaultspire – A towering city beneath the earth.
Drakenspire – A citadel rumored to house slumbering dragons.
Daggerhold – A fortress standing against all invaders.
Stonevault – A city of endless halls and grand keeps.
Riftstone – A stronghold built within a massive chasm.
Darkanvil – A city devoted to the finest weaponsmithing.
Gloomhollow – A city where shadows stretch through vast corridors.
Runehold – A fortress where ancient runes empower its walls.
Emberstone – A settlement resting atop glowing embers.
Trollbane Keep – A bastion against the subterranean trolls.
Stormhollow – A city where underground storms shake its halls.
Cinderhelm – A battle-worn stronghold thriving in heat.
Hearthdeep – A peaceful refuge in the heart of the mountain.
Chasmguard – A city standing watch over a yawning abyss.
Bloodvein – A city named after red ore found in its mines.
Amberhalls – A settlement where golden amber lines its chambers.
Brasshaven – A haven where brass and bronze craftwork flourish.
Doomhold – A grim stronghold built to withstand any siege.
Aetherforge – A city said to channel mystical energies.
Forgesend – A settlement where metalworking never ceases.
Obsidian Reach – A city carved into a volcanic ridge.
Howlhollow – A chasm city known for its eerie echoes.
Blackiron Keep – A city forged from rarest black iron.
Frostforge – A settlement where icy winds temper molten steel.
Crumbling Halls – A legendary ruin of an ancient Dwarven empire.
Molten Maw – A city resting over a lake of magma.
Cobaltspire – A fortress built from the rarest cobalt stone.
Undercliff – A settlement beneath an overhanging mountainside.
Hollowpeak – A grand city built within a hollowed-out peak.
Deepguard – A bastion built to protect the lower tunnels.
Stonethrone – A regal capital carved from mountain stone.
Cavernhearth – A homey city with an ever-burning hearth.
Gloamreach – A settlement hidden in perpetual twilight.
Ebonhollow – A vast city lost in the blackest depths.
Boulderhold – A fortress resting between two massive boulders.
Tinderstone – A city where stone glows with eternal fire.
Ironvein – A mining city thriving on iron-rich deposits.
Chasmhold – A city built along the edge of a great fissure.
Runeforge – A legendary smithing capital of magical weapons.
Brimstone Bastion – A city near volcanic sulfur vents.
Emberforge – A blazing city where weapons are shaped in fire.
Thunderhold – A stronghold where echoes of war drums never cease.
Pyrestone – A settlement where eternal flames burn.
Cinderspire – A towering city rising from volcanic ash.
Ravenspire – A dark citadel where legends whisper.
Magmafall – A breathtaking city near flowing lava.
Gravechasm – A city built above ancient, buried secrets.
Tremorhold – A city that rumbles with seismic activity.
Hallowed Caverns – A sacred underground refuge.
Stormvault – A bastion where lightning crackles below ground.
Tectonspire – A stronghold braced against shifting earth.
Gloomkeep – A city where torchlight barely cuts through darkness.
Flintlock Bastion – A city known for gunpowder and steel.
Hearthhaven – A welcoming city in the heart of the mountain.
Veinspire – A towering city built above rich ore veins.
Darkhammer Hold – A kingdom where warhammers are forged.
Runecleft – A stronghold carved into an ancient crevice.
Stonepyre – A city where stone and flame entwine.
Basalt Bastion – A stronghold built on volcanic rock.
Crumbledeep – A lost ruin swallowed by time.
Hollowrift – A settlement hidden in a grand rift.
Underfrost – A city buried beneath frozen layers.
Chasmgate – A city guarding an entrance to the abyss.
Elderhalls – A city where ancient Dwarven kings ruled.
Abyssforge – A city built at the edge of the world’s depths.
Dwarven City Names That Reference Their Impressive Craftmanship
Dwarven cities stand as testaments to mastery, precision, and unparalleled craftsmanship, with every stone, forge, and hall reflecting the legacy of their artisans.
These names embody strength, perseverance, and the ingenuity of Dwarven craftsmanship, where legendary weapons, armor, and architecture are forged with pride.
Below is a list of 100 city names that honor the artistry and dedication of these master craftsmen.
Forgehelm – A citadel where blacksmiths reign supreme.
Anvilhold – A city built around legendary smithing halls.
Runestone – A settlement where rune-etched artifacts are crafted.
Hammerdeep – A grand forge-city echoing with smithing hammers.
Steelclad Keep – A fortress known for its impenetrable steelwork.
Ironbrand – A city where master forgers create iconic weapons.
Moltenhall – A forge-city powered by rivers of molten metal.
Goldvein – A settlement built upon endless veins of gold.
Brasshaven – A city famed for intricate brass and bronze work.
Silverbeard Hold – A legendary city of goldsmiths and silversmiths.
Titanforge – A mighty stronghold where only the finest weapons are made.
Stonecarve – A city adorned with masterful stone carvings.
Runeforge – A settlement where enchanted weapons are crafted.
Masterforge – The pinnacle of Dwarven metalworking and engineering.
Cobaltspire – A towering city renowned for cobalt-crafted weapons.
Deepanvil – A forge nestled in the heart of the mountains.
Gilded Keep – A golden city displaying exquisite craftsmanship.
Blackiron Bastion – A fortress forged from the toughest black iron.
Stonethrone – A regal city built entirely from carved stone.
Thunderforge – A forge-city where weapons are made with the power of storms.
Rivethold – A settlement famous for masterfully riveted armor.
Embersteel – A city where steel glows like embers in the forge.
Flamehammer Hold – A legendary bastion where fire and steel unite.
Obsidian Forge – A city where volcanic rock is shaped into weapons.
Deepcarve – A metropolis where artisans sculpt wonders from stone.
Bronzebanner Keep – A city of warriors adorned in bronze-crafted gear.
Runeguard Bastion – A stronghold protected by enchanted craftsmanship.
Frostforge – A city where cold-tempered steel is forged.
Daggerfall Hold – A settlement where the finest daggers are crafted.
Vaultstone – A city built with impossibly smooth and strong stonework.
Gleaming Anvil – A smithing capital where metals shine like mirrors.
Deepmettle – A city named after its unyielding spirit and steel.
Honedspire – A towering fortress of masterfully sharpened stone.
Adamant Keep – A city known for producing unbreakable armor.
Everforge – A settlement where the forges never go cold.
Emberclad – A city where warriors wear fire-forged armor.
Hearthsteel Hold – A fortress where metal is tempered with care.
Ivory Anvil – A rare city where bone, stone, and metal are fused.
Titan’s Grip – A city where weapons of the gods are forged.
Forgesend – A city where smiths take great pride in their craft.
Masterwork Bastion – A settlement where nothing but perfection is accepted.
Rivenspire – A stronghold known for its precision-forged weapons.
Bladehaven – A city famed for its finely crafted swords.
Gilded Hammer – A wealthy settlement of expert goldsmiths.
Stormanvil – A forge-city where thunder and fire shape steel.
Carvehold – A city where artisans shape wonders from rock.
Ironhearth – A city where the heart of its people is as strong as steel.
Dwarven Crown – A capital city where kings wear master-forged crowns.
Moltenspire – A grand tower rising from fiery forges.
Chiseledge – A city of skilled artisans renowned for their carving skills.
Anvilar Keep – A fortress where master forgers craft weapons of legend.
Eternal Forge – A settlement where craftsmanship never stops.
Bastion of Bronze – A city where bronze artistry is at its peak.
Flamecarve Hold – A city where heat and precision shape great works.
Titan Anvil – A forge where giant tools craft even greater weapons.
Honedhold – A stronghold known for its razor-sharp weaponry.
Runeblade Keep – A fortress where rune-forged swords are created.
Steelspire – A towering city built from solid steel.
Tinkerhold – A settlement where mechanical marvels are crafted.
Runeclad Bastion – A city where protective runes enhance armor.
Pyreforge – A forge-city where flames never die.
Gleamstone Keep – A settlement where polished stonework glows in the light.
Deepvein – A city built within the richest veins of ore.
Brighthammer – A legendary forge where the purest metals are smithed.
Goldspire – A towering city shimmering in golden hues.
Gritstone Hold – A fortress hewn from the toughest rock.
Obsidian Spire – A stronghold sculpted from volcanic glass.
Flintblade Bastion – A city known for flint-sharpened steel.
Adamant Hollow – A deep stronghold of unbreakable stone.
Masterstoke – A forge-city where every strike is perfection.
Deepstrike Hold – A settlement of smiths with unmatched hammer skills.
Ivory Forge – A rare forge where bone and metal meet.
Hammerguard – A city that protects the legacy of its blacksmiths.
Cinderstone Keep – A fortress built from hardened volcanic rock.
Echohammer Bastion – A forge-city where every hammer blow resounds.
Steelrun – A settlement where flowing steel fuels creation.
Forgepeak – A high mountain city where smiths thrive.
Mithrilspire – A city built upon gleaming mithril foundations.
Deepburn Bastion – A settlement where extreme heat perfects the craft.
Dwarven Pinnacle – A city where craftsmanship reaches its peak.
Burnished Keep – A fortress where polished steel shines like the sun.
Warhammer Hold – A city famed for its battle-forged weapons.
Tectonhold – A settlement designed to withstand time itself.
Blazing Forge – A city where the brightest flames fuel creation.
Tinkerspire – A stronghold where dwarven engineers thrive.
Moltenheart – A settlement where the forge is the heart of the city.
Emberblade Keep – A bastion of fire-tempered swords.
Rivengard – A stronghold of precision-crafted armor.
Titanstone – A city where the strongest stones are shaped.
Boulderforge – A forge-city built upon ancient rock.
Adamantspire – A towering city made of unyielding metal.
Gilded Cavern – A deep city filled with golden creations.
Ironbanner Hold – A settlement where banners of steel fly high.
Aetherforge – A mystical forge where magical weapons are born.
Runevein – A city where runes are carved into every wall.
Carvedpeak – A mountaintop city sculpted with precision.
Hollowanvil – A legendary forge lost to time.
Moltenvein – A city where liquid fire fuels creation.
Everbright Keep – A settlement where polished stone gleams.
Skyforge Bastion – A stronghold where weapons are tempered by the elements.
Dwarven City Names That Reference Their Efficient Layout
Dwarven cities are renowned for their strategic design, ensuring seamless navigation, strong defenses, and optimized living spaces deep within the mountains.
These cities blend functionality with durability, utilizing precise engineering to create well-structured roads, fortified gates, and spacious underground halls.
Below is a list of 100 city names that highlight the efficiency and practicality of dwarven architecture.
Stonegrid – A city laid out in a perfect grid system.
Vaultpath – A settlement known for its secure underground roads.
Tunnelspire – A city where tunnels spiral efficiently between levels.
Deepplan – A metropolis meticulously planned for maximum efficiency.
Ironjunction – A well-connected city with masterfully designed routes.
Waystone Hold – A stronghold where waystones guide the perfect layout.
Runeroute – A city where runic paths ensure smooth travel.
Hallstead – A well-organized city with vast, structured halls.
Bridgemark – A settlement where bridges create seamless connections.
Forgecross – A city built at a key crossroad of underground paths.
Pathkeep – A fortress where every route is meticulously designed.
Underlay Hold – A settlement with expertly layered chambers.
Gridhold – A stronghold arranged in an efficient square layout.
Stoneflow – A city where movement through tunnels is effortless.
Deepgrid – A well-structured underground city with perfect symmetry.
Anvilroad – A forge-city with roads leading directly to the smiths.
Steelflow – A settlement where everything is built for smooth transit.
Hallspire – A metropolis known for its structured multi-level halls.
Vaultspire – A city that efficiently integrates storage vaults into its layout.
Brassgate – A fortress where grand gates control access with precision.
Hammerpath – A city where streets lead directly to crafting zones.
Crossvault – A settlement designed with intersecting underground vaults.
Archspan Hold – A city with masterfully designed arched corridors.
Pillarhold – A settlement supported by evenly spaced pillars.
Fastpass Hollow – A city known for quick access between key locations.
Underway Bastion – A fortress built along the most efficient underground routes.
Tunnelmark – A city where every tunnel is expertly mapped.
Carvenway – A settlement carved with precision into the mountains.
Silvergrid – A city where streets shimmer in well-laid metal paths.
Stoneflow Keep – A stronghold where movement is fluid and unblocked.
Vaultreach – A city with vaults placed for easy and secure access.
Mithril Junction – A settlement at the crossroads of great trade routes.
Runegate – A fortress where every entrance is marked with guiding runes.
Tacton Hold – A city tactically placed for defensive and trade purposes.
Gilded Route – A settlement with the most efficient trade pathways.
Underforge Path – A city where travel to forges is streamlined.
Stoneway – A stronghold where pathways are perfectly carved.
Bridgehold – A fortress where massive bridges link every key area.
Bastionline – A city where defensive lines are structured with purpose.
Vaultgate – A settlement known for its well-planned storage districts.
Lockstone Keep – A city with secured passageways and hidden doors.
Hearthgrid – A settlement designed with communal areas perfectly placed.
Anvilarch – A city where crafting halls are central to all routes.
Stoneroute – A metropolis where roads are optimized for quick travel.
Runebridge – A settlement where bridges are marked for efficient direction.
Deepjunction – A city built at the intersection of major underground highways.
Tunnelvault – A settlement where tunnels are organized into sectors.
Goldspan Keep – A fortress known for its perfectly spaced golden halls.
Veinmark – A city built along the most resource-rich paths.
Honed Hall – A settlement where chambers are evenly distributed.
Understride – A city where walking routes are optimized for speed.
Tinkerhold – A metropolis designed for efficiency in crafting and living.
Hammerline – A city where blacksmiths are positioned for easy access.
Oreflow – A settlement where resources move seamlessly through districts.
Chiselgate – A fortress with precision-designed corridors.
Forgespan – A city where smithing districts are well-connected.
Gridspire – A metropolis where levels are stacked with efficiency.
Vaultspire Hold – A city that efficiently utilizes vertical space.
Seamarch – A settlement where every road follows a structured plan.
Lodestone Keep – A fortress built around magnetic navigation markers.
Tunnelreach – A city where all tunnels extend to vital points.
Tradehold – A metropolis where commerce is streamlined.
Vaultmark – A city designed for strategic storage placement.
Carvenline – A stronghold where straight roads lead to all major areas.
Deepbrace – A settlement fortified with well-placed support structures.
Runewalk – A city where roads are marked with guiding runes.
Hollowmark – A settlement carved to maximize space efficiency.
Spirevault – A fortress where vaults are seamlessly integrated.
Stonebrace – A city where corridors support both safety and flow.
Deepforge Pass – A settlement where crafting hubs are accessible to all.
Underfort – A city with underground defenses efficiently structured.
Mithril Route – A settlement where roads lead directly to valuable resources.
Anvilspan – A city where bridges connect workshops and homes.
Hearthpath – A settlement where communal halls are easily reachable.
Bridgespire – A stronghold with layered bridges for swift travel.
Ironcross – A city built at the intersection of key trade routes.
Pillarhold Keep – A metropolis where structural integrity is paramount.
Runespoke – A city where roads radiate from a central point.
Carvestone Bastion – A stronghold where every passage is thoughtfully sculpted.
Vaultbend – A city where tunnels curve efficiently for easy access.
Chiselflow – A settlement where everything is carved with purpose.
Tectonspire – A fortress built with seismic precision in mind.
Forgeswitch – A city where crafting areas are positioned for optimal workflow.
Gilded Cross – A settlement where roads interlink commerce hubs.
Hallcrest – A city where great halls are structured at the highest point.
Ironbrace – A stronghold where roads and buildings reinforce each other.
Tradegate – A city where merchants move seamlessly through districts.
Deepchamber – A settlement where room placement follows efficient zoning.
Vaultbridge – A city where bridges lead directly to key storage areas.
Echohold – A fortress where sound travels efficiently through chambers.
Hammercrest – A city where blacksmiths are evenly spread across districts.
Underplane – A settlement mapped to maximize underground space.
Goldenwalk – A city with trade routes paved in polished stone.
Stonecurve – A stronghold where roads follow natural formations.
Ironlink – A settlement where metal pathways guide movement.
Archwalk – A city with precisely arched passageways for ease of travel.
Vaultstrand – A metropolis where vaults are layered efficiently.
Pillarcrest – A city built upon evenly spaced support columns.
Halltrack – A settlement where movement between halls is swift.
Gridpeak – A stronghold structured on the principles of balance and symmetry.
Dwarven City Names That Reference Their Strong Defensive Structures
Dwarven cities are built with impenetrable defenses, from towering gates to reinforced tunnels that deter invaders.
These fortresses utilize natural barriers, strategic layouts, and thick stone walls to create unshakable strongholds deep beneath the mountains.
Below is a list of city names that showcase their fortified and battle-ready nature.
Ironhold – A city fortified with unbreakable iron walls.
Stonebastion – A stronghold built from unyielding mountain stone.
Shieldspire – A city where towering stone shields guard the gates.
Deepward – A fortress hidden in the depths, safe from invasion.
Forthammer – A stronghold where the walls are as solid as a smith’s hammer.
Warvault – A city with fortified underground storage for battle supplies.
Anvilkeep – A fortress known for its resilient gates and mighty walls.
Runebarrier – A settlement protected by ancient magical defenses.
Dreadgate – A city whose gates strike fear into any attacker.
Bulwark Hall – A fortress designed with massive defensive barriers.
Brass Bastion – A stronghold reinforced with brass-lined defenses.
Steelfort – A fortress forged with steel-reinforced walls.
Thunderhold – A city whose gates echo like thunder when shut.
Vaultguard – A settlement where vaults serve as both storage and defense.
Rockwall Keep – A city surrounded by unbreakable stone walls.
Battlehollow – A fortress where warriors gather in defense.
Deepbarricade – A city where layered defenses create an impenetrable fortress.
Mithril Keep – A stronghold whose walls shimmer with mithril reinforcements.
Ironbrace – A city where reinforced tunnels make attacks impossible.
Sentinel Forge – A fortress constantly watched by warrior sentinels.
Fortressvein – A city where defensive tunnels run like veins through the mountain.
Anvilbastion – A stronghold crafted with the strength of an anvil.
Palisade Hollow – A city surrounded by indestructible walls.
Shieldmount – A settlement built against a mountain for ultimate defense.
Runeguard Keep – A fortress protected by ancient rune magic.
Dwarvenwall – A city whose defensive walls stand unmatched.
Blackstone Hold – A stronghold made from nearly indestructible black stone.
Deepbarrow – A city buried deep, making it nearly impossible to siege.
Stonetower Bastion – A fortress crowned with towering stone watchtowers.
Cavernshield – A city hidden and protected by vast caverns.
Warhelm Keep – A fortress known for its battle-hardened defenders.
Underfortress – A stronghold built deep beneath the surface.
Anvilgate – A city whose mighty gates stand as strong as an anvil.
Ironclad Hold – A settlement whose defenses are reinforced with iron.
Hammerbarricade – A fortress whose walls have never been breached.
Deepstone Bastion – A city built from the toughest mountain stone.
Rockfall Keep – A fortress where defensive rockfalls block intruders.
Vaultshield – A settlement where the city’s layout doubles as its defense.
Underbrace – A city where underground tunnels create an intricate defense.
Gatespire – A stronghold whose spiked gates deter any invader.
Runewall Keep – A city whose walls are reinforced with magical runes.
Darkstone Citadel – A fortress where black stone towers over invaders.
Sentinelspire – A city guarded by ever-watchful towers.
Thunderbarrier – A fortress with walls that resonate like thunder.
Battlebrace – A stronghold whose structure is optimized for war.
Stonevault – A city where every passageway is a defensive chokepoint.
Goldshield Keep – A fortress known for its gilded yet battle-ready walls.
Runebastion – A settlement whose magical wards repel attackers.
Ironrampart – A city surrounded by unscalable iron-plated walls.
Wardstone Hollow – A stronghold named for the magical wards protecting it.
Fortressdelve – A city so deep underground it remains untouched by war.
Hammerguard – A fortress where the city’s defenders wield mighty hammers.
Deepfist Hold – A city known for its unyielding strength.
Stormgate Bastion – A stronghold whose massive gates hold firm in any siege.
Grimshield Keep – A fortress feared for its defenses and warriors.
Pillarfort – A city built upon mighty stone pillars for added defense.
Gilded Bastion – A stronghold known for its battle-forged golden halls.
Runescar Fortress – A city where magical scars in the walls turn away invaders.
Warcliff Hold – A fortress built along sheer, unscalable cliffs.
Anvilrampart – A city whose walls are as strong as dwarven forges.
Hollowguard – A fortress hidden within winding tunnels.
Darkhelm Bastion – A settlement known for its battle-hardened defenders.
Cavernkeep – A city built in a cavern for natural protection.
Deepstronghold – A fortress that has withstood centuries of attacks.
Steelwall Hold – A settlement whose defensive walls are reinforced with steel.
Frostbarrier – A city where cold stone walls add another layer of defense.
Runebridge – A stronghold where enchanted bridges collapse to block entry.
Underward Keep – A fortress where magical wards hold strong.
Stoneward Bastion – A city named for the stone guardians who protect it.
Oathshield Keep – A stronghold where sworn warriors defend their home.
Vaultfortress – A city where storage vaults double as defensive structures.
Sentinel Hall – A fortress with endless guard patrols.
Deepsteel Keep – A settlement known for its steel-infused defenses.
Stonefist Hold – A city whose warriors and walls are equally unbreakable.
Thundervault – A stronghold where the doors slam shut like rolling thunder.
Ironvein Bastion – A fortress carved from iron-rich rock.
Underwatch Keep – A settlement where hidden sentries guard all passageways.
Forgeguard – A city where the forges are protected behind mighty walls.
Darkbarrow – A fortress buried beneath protective layers of stone.
Stormhold – A stronghold that stands unshaken against sieges.
Ironspire Bastion – A city where towering spires act as lookout points.
Hallrampart – A fortress where grand halls are built with battle defenses.
Deephelm Keep – A city that remains hidden and well-defended underground.
Darkvault – A stronghold where the deepest chambers act as defensive traps.
Stonewatch Hold – A fortress guarded by mountain sentinels.
Steelbarrow – A city whose defensive barriers are made of steel.
Blackbarricade – A stronghold fortified with layers of obsidian stone.
Battleforge Keep – A city where weapons are made within protected walls.
Anvilspire – A fortress whose massive towers resist any siege.
Understeel Bastion – A settlement where hidden metal defenses stop intruders.
Warbringer Hold – A city named for the warriors who protect it.
Grimbastion – A fortress feared by all who attempt to breach it.
Throneshield – A city where the dwarven king’s seat is deeply fortified.
Deepwatch – A stronghold built to withstand eternal sieges.
Rockhelm Keep – A city whose fortifications are as strong as a warrior’s helm.
Palisade Hold – A fortress whose high stone walls are unbreakable.
Underbulwark – A settlement designed with impenetrable underground defenses.
Stoneclad Bastion – A city whose stone plating reinforces every structure.
Oathguard Keep – A fortress protected by the most loyal
Dwarven City Names That Reference Their Mining And Forging Centers
Dwarven cities are renowned for their legendary forges and vast mines, where precious metals and glistening gems are extracted and shaped into masterful creations.
These settlements thrive on industry, craftsmanship, and unyielding labor, forging weapons, armor, and treasures within the heart of the mountains.
Below is a list of 100 city names that honor their mining prowess and smithing excellence.
Ironvein – A city built atop rich veins of iron.
Forgehold – A settlement where the forges burn eternally.
Anvilheim – A great city where dwarves craft legendary weapons.
Deepmine – A city known for its sprawling underground mines.
Emberhall – A forge-city glowing with the heat of molten metal.
Goldspire – A settlement famous for its golden treasures.
Oreheart – A city with an unbreakable mining tradition.
Hammerdeep – A forge hidden in the depths of the earth.
Mithraltomb – A legendary mine filled with mithril.
Rockforge – A settlement where stone and metal become one.
Smokebarrow – A forge-city where chimneys never stop smoking.
Coalhollow – A city built on a vast coal-rich cavern.
Blackanvil – A stronghold known for its black iron creations.
Deepdelve – A mining city carved deep into the mountains.
Moltenkeep – A settlement where magma fuels the forges.
Flamevault – A city where molten metal runs like rivers.
Runeforge – A forge-city where enchanted weapons are crafted.
Bronzebeard Hall – A famous dwarven hold known for its bronze works.
Orethane – A settlement ruled by mining guildmasters.
Thundermine – A city where picks strike stone like thunder.
Steelspire – A settlement with towers of refined steel.
Gildeddeep – A mine-city where gold veins glisten in the dark.
Anvilbarrow – A town where anvils ring through the tunnels.
Darkore Keep – A fortress rich in rare and powerful ores.
Furnacehollow – A city built around a massive underground furnace.
Runestone Forge – A smithing city where runes enhance the craft.
Deepiron Bastion – A stronghold powered by deep iron deposits.
Flintgate – A settlement where stone and sparks fuel the forges.
Cinderkeep – A forge-city constantly alight with embers.
Pickaxe Hollow – A mining town where the sound of work never stops.
Brimstone Hall – A settlement where the forge flames burn extra hot.
Silverhammer – A city renowned for its exquisite silver craftsmanship.
Magmaforge – A smithing hub powered by volcanic heat.
Gritstone Keep – A city where stone and ore form the foundation.
Goldanvil – A settlement known for its golden creations.
Obsidian Hearth – A forge built with obsidian heat-resisting stone.
Dwarven Crucible – A legendary foundry of metalwork.
Onyxhold – A settlement with rich veins of black onyx.
Deepcoal Bastion – A city known for its endless supply of coal.
Shatterpick Keep – A fortress where mining never ceases.
Flametongue Forge – A city where forges burn with eternal fire.
Titan’s Anvil – A legendary dwarven stronghold of craftsmanship.
Furnacecliff – A settlement overlooking a lava-forged canyon.
Quenchedstone – A city where metal is tempered to perfection.
Moltenveil – A forge-city shrouded in heat and smoke.
Dreadsmoke Bastion – A mining city where the air is thick with soot.
Thunderanvil – A settlement where hammers echo like thunder.
Silvervein Hollow – A city with the richest veins of silver.
Orehelm – A fortress built from raw, unrefined stone and metal.
Brassbeard Hall – A city famous for its brass craftsmanship.
Emberkeep – A settlement where the heat of the forge never fades.
Runehammer – A forge where weapons are infused with ancient magic.
Deepvault Forge – A mining city with underground vaults of treasure.
Tongsreach – A settlement where smiths craft with unmatched precision.
Goldfoundry – A city where gold is smelted into fine works.
Steelbellow Keep – A stronghold powered by mighty bellows.
Smokestack Hollow – A mining town filled with ever-rising smoke.
Ironbeard Citadel – A city of proud smiths and miners.
Ashenbarrow – A settlement known for its volcanic ash-powered forge.
Lodestone Hall – A city rich in magnetized ores.
Deepfurnace – A settlement where the heat of the earth fuels the forges.
Goldbrand Hollow – A city famous for its golden weaponry.
Charcoalvein – A mining city with an endless coal supply.
Ironcliff Keep – A fortress carved from solid iron ore.
Bellowsdeep – A city where great furnaces are kept alive by dwarven bellows.
Sootstone Hold – A settlement where the blackened stone is proof of industry.
Gemforge Hollow – A forge-city specializing in jewel-encrusted weapons.
Redanvil Keep – A city with legendary red-hot forges.
Granite Furnace – A settlement where stone is shaped like steel.
Tungsten Hall – A city known for its dense, unbreakable metalworks.
Sparksreach – A mining town where metal glows with constant sparks.
Anvildelve – A city where smiths live in endless labor.
Goldflame Forge – A forge-city known for its golden-hued fires.
Deeping Hammer – A settlement where deep-mined metal is crafted.
Cobalt Hollow – A mining town specializing in rare cobalt metal.
Furnacehelm – A stronghold where the forge is its heart.
Grimsmoke Bastion – A fortress constantly choked with forge smoke.
Pyrestone Keep – A city where the forge embers never cool.
Darkbellow Hall – A forge-city fueled by the strongest winds.
Emberclad Keep – A settlement where warriors are forged like steel.
Gleamhollow – A city where polished metals shine like the stars.
Runestone Furnace – A mining town infused with magical runes.
Steelglow Keep – A forge-city where metal glows like fire.
Gilded Minehold – A city built atop the richest gold deposits.
Flametouched Forge – A settlement where divine fire fuels the smithing.
Ironflow Hollow – A mining town where molten metal runs like rivers.
Silvercrest Keep – A city famed for its silver-armored warriors.
Brassvault – A forge where brass-crafted wonders are born.
Mithrilspire – A settlement known for crafting the finest mithril gear.
Thundering Crucible – A forge-city where hammers never rest.
Dwarven City Names That Reference Their Extensive Underground Infrastructure
Dwarven cities are masterpieces of engineering, carved deep within the earth’s embrace, featuring vast tunnels, intricate bridges, and grand halls.
Their underground highways, aqueducts, and strongholds form an unbreakable network that ensures security, efficiency, and expansion beneath the mountains.
Below is a list of city names that reflect their extensive subterranean infrastructure.
Underhall – A vast underground city with endless halls.
Tunnelspire – A city of towering tunnels and deep corridors.
Stonevein – A settlement built along a network of underground paths.
Vaultheim – A massive underground stronghold with secured vaults.
Deepgate – A gateway to a sprawling dwarven underground empire.
Hollowreach – A vast underground network stretching beyond sight.
Ironroot – A fortress city with tunnels extending like roots.
Darkcavern – A settlement hidden within vast cavernous depths.
Rockways – A city famous for its smooth stone highways.
Echohold – A city where tunnels carry voices across great distances.
Anvilvault – A city built upon vast underground forges and storage vaults.
Caverndeep – A sprawling underground settlement with natural formations.
Emberpass – A passage-city glowing with the fires of its forges.
Deepstone Keep – A mighty fortress city hidden in the rock.
Bridgeshadow – A city known for its magnificent underground bridges.
Underkeep – A dwarven stronghold built beneath the surface.
Mithrilways – A settlement with underground roads paved with mithril veins.
Blackvault – A city with deep, impenetrable underground storage vaults.
Tunnelhold – A fortified dwarven city within an intricate tunnel system.
Deepcurrent – A settlement with underground rivers powering its mechanisms.
Gilded Chasm – A city built within a gold-lined underground rift.
Vaultreach – A settlement known for its deep, interconnected vaults.
Stoneflow – A city where water and stone merge seamlessly.
Rockbridge – A city famous for its sturdy stone bridges.
Echohollow – A settlement where sound carries effortlessly through tunnels.
Granite Paths – A dwarven metropolis known for its grand stone roadways.
Runestone Hollow – A city powered by runic-infused tunnels.
Molten Vein – A settlement where lava flows warm the tunnels.
Shadowspire – A city hidden in the deepest, darkest underground halls.
Gemlight Hollow – A city illuminated by glowing gemstones.
Underforge – A great city built beneath the mountains where forges thrive.
Flamechasm – A settlement built upon fiery underground fissures.
Quartzdeep – A city surrounded by sparkling quartz caverns.
Darkway Keep – A fortress city in the unlit depths.
Obsidian Vault – A settlement built with volcanic black stone.
Hearthdelve – A warm and welcoming dwarven underground city.
Tunnelweb – A metropolis with a vast maze of interwoven tunnels.
Cinderhall – A settlement where underground smoke vents warm the halls.
Lavaflow Keep – A city powered by deep, molten rivers.
Chasmdeep – A settlement carved along a massive underground chasm.
Runic Hold – A city where magic-infused tunnels guide travelers.
Stonepath Keep – A fortress-city connected by extensive stone paths.
Undermarch – A settlement built along a grand underground highway.
Thundervault – A city where the echoes of hammers never cease.
Emberstone Roads – A settlement with glowing magma-lit pathways.
Deephearth – A city where underground hot springs warm the homes.
Dreadchasm – A settlement built in a fearsome, shadowed abyss.
Silverweb Hollow – A city where tunnels are reinforced with silver.
Underpass Keep – A city that links the deepest realms with hidden roads.
Gloamspire – A settlement illuminated by underground phosphorescent fungi.
Crystaldeep – A city built around sparkling crystal caverns.
Echohold Keep – A fortified city where sound carries over great distances.
Stonehollow – A settlement known for its naturally carved underground domes.
Graniteheart – A city at the very core of the mountains.
Hearthvein – A settlement warmed by the earth’s natural heat.
Cavernveil – A hidden city masked by underground waterfalls.
Ashen Hollow – A settlement carved from volcanic rock.
Deepflow Bastion – A city sustained by underground riverways.
Undercliff Keep – A city beneath towering cliffs.
Vaultspire – A settlement known for its towering underground halls.
Gloamhold – A city deep in the twilight of subterranean darkness.
Brimstone Hollow – A settlement with a network of heated tunnels.
Cavernward – A city with pathways leading to every underground hold.
Underthrone – The seat of dwarven kings in the deepest halls.
Stonelinks – A city known for its seamless underground connections.
Ashenvault – A fortress city protected by fire and stone.
Deepspire Keep – A city rising from the depths like a stone tower.
Riftgate – A settlement spanning a deep underground canyon.
Darkbarrow – A city in the heart of dwarven crypts.
Tombvein – A settlement where history is preserved in underground halls.
Dwarfhaven – A sprawling underground refuge for dwarves.
Runechasm – A city where magical bridges span deep crevasses.
Coalreach – A settlement thriving on deep coal veins.
Stonevault Keep – A city fortified by its immense underground walls.
Glowing Depths – A settlement illuminated by molten metal and crystal.
Thundercleft – A city where deep rifts echo like rolling thunder.
Ironhalls – A settlement with massive iron-reinforced structures.
Darkanvil Hollow – A city where the forges burn beneath the mountains.
Vaultcradle – A city seated within deep, protective caverns.
Runeflow Bastion – A settlement powered by enchanted waterways.
Flametunnel – A city warmed by underground lava vents.
Frosthollow – A settlement deep in the coldest underground recesses.
Echochasm Keep – A city in a vast, resounding cavern.
Undervein – A settlement crisscrossed by winding mining tunnels.
Cinderspire – A city where chimney stacks rise through the mountains.
Silverdeep – A settlement where underground rivers shimmer with silver.
Hearthspike – A city with towering underground spires.
Chasmgate – A settlement guarding an entrance to the deepest realms.
Deephelm – A city where dwarves have made their safest homes.
Tunnelhaven – A settlement where dwarves travel through hidden passages.
Gilded Hollow – A golden city beneath the surface.
Underwatch – A dwarven city that stands guard over underground roads.
Shadowvault – A settlement hidden in the darkest tunnels.
Brassvein Hollow – A city built on endless brass deposits.
Lodestone Hall – A settlement known for its magnetic rock formations.
Firechasm – A city near a lake of molten rock.
Deepstone Roads – A city with the best underground highways.
Moltenway – A settlement that glows with underground fire.
Obsidian Halls – A city sculpted from volcanic glass.
Dwarrowdeep – A legendary dwarven city at the heart of the earth.
Many cities derive their names from grand halls that once stood as centers of governance, culture, or gathering. These names reflect history, power, and architectural marvels. Below are 100 such cities, each inspired by their legendary halls.
Hallspire – Towering hall of ambition.
Grandhaven – Majestic hall of refuge.
Eldermarch – Hall of wise rulers.
Kingshall – Royal court hall.
Valorhold – Warriors’ gathering hall.
Hallmere – Lakeside grand hall.
Thronestead – Seat of power.
Bannerhall – Hall of victory.
Ironspire – Fortress-like hall.
Crownstead – Royal ceremony hall.
Warhall – Strategic war council.
Silverkeep – Wealthy noble hall.
Elderhall – Scholars’ wisdom hall.
Stormwatch – Cliffside storm hall.
Hallgard – Defensive stronghold hall.
Hearthall – Warm and welcoming hall.
Oakenshire – Hall in an oak forest.
Lordskeep – Noble council hall.
Titanhall – Giant-built hall.
Marblehaven – Luxurious marble hall.
Stonewatch – Stone fortress hall.
Highspire – Towering city hall.
Hallcroft – Hall in fertile lands.
Wardenhall – Protectors’ stronghold.
Glimmerhall – Shining beacon hall.
Ivoryhall – Pure and wise hall.
Duskhold – Twilight-shadowed hall.
Dawnspire – Sunrise-facing hall.
Shieldhall – Warriors’ defense hall.
Starhaven – Scholars’ celestial hall.
Rivermarch – Riverside trade hall.
Emberhall – Eternal flame hall.
Crownmarch – Royal processional hall.
Frosthall – Icy kingdom hall.
Dragonhold – Dragon-keeper’s hall.
Thunderhall – Storm-echoing hall.
Sentinelhall – Watchful guard hall.
Honorstead – Hall of honor.
Lightspire – Divine radiance hall.
Hallmoor – Isolated moor hall.
Kingsmarch – War-prep hall.
Ironhall – Steel-built stronghold.
Stormhall – Storm-resistant hall.
Templarhold – Holy warriors’ hall.
Monarchhall – Majestic ruler’s hall.
Winterspire – Snow-covered hall.
Warspire – Towering war council.
Dawnmarch – Soldiers’ departure hall.
Cresthall – Mountain peak hall.
Shadowhall – Mystery-filled hall.
Sentinelspire – Guardian watch hall.
Hallhaven – Peaceful gathering hall.
Keepwatch – Defender’s city hall.
Royalhall – Royalty’s great hall.
Valorhall – Hall of heroic deeds.
Gladehall – Hidden forest hall.
Arcanehall – Magic-study hall.
Hallridge – Ridge-top grand hall.
Sovereignhall – Ruler’s main hall.
Thunderhold – Storm-wielding stronghold.
Legacyhall – Heritage-preserving hall.
Wolfhall – Fierce warriors’ hall.
Hallstead – Enduring ancient hall.
Grandspire – Towering majestic hall.
Watchhall – City’s guardian hall.
Hearthspire – Endless fire hall.
Goldhall – Prosperous wealthy hall.
Nightwatch – Dark defenders’ hall.
Beaconhall – Guiding light hall.
Hallreach – Sky-reaching hall.
Astralhall – Star-gazing hall.
Blackspire – Dark mysterious hall.
Obsidianhall – Volcanic stone hall.
Skyhall – Cloud-touching hall.
Elderspire – Wise rulers’ tower.
Moonhall – Hall under the moon.
Stormridge – Storm-sheltering hall.
Kingsspire – Tower of kings.
Titankeep – Giant-stronghold hall.
Emberhold – Eternal ember hall.
Starlight Hall – Star-lit grand hall.
Hallbrooke – Riverside hall.
Frostspire – Frozen mountain hall.
Bastionhall – Impenetrable war hall.
Twilight Hall – Evening’s fading light hall.
Dawnwatch – Sun-rise guardian hall.
Hallford – Hall on a river crossing.
Falconhall – Hall of speed and vision.
Kingsway Hall – Path to royalty hall.
Celestial Hall – Divine sky hall.
Oathhall – Hall of sworn duty.
Hallhaven – Sacred sanctuary hall.
Crownwatch – Royal guardian hall.
Ironwatch – Steel-built fortress hall.
Starspire – Sky-high celestial hall.
Everhall – Eternal legacy hall.
Oakenspire – Tower among oak trees.
Mystic Hall – Enchanted wisdom hall.
Warden’s Hall – Protectors’ meeting hall.
Sablehall – Shadowed secretive hall.
Dwarven City Names That Reference Their Ingenious Engineering
Dwarven cities are known for their masterful craftsmanship, from grand halls to intricate tunnels. Their names reflect the ingenuity, strength, and resilience of their builders. Below are 100 city names inspired by their legendary engineering.
Ironvault – Impenetrable metal fortress.
Stonegrasp – City gripping the mountains.
Gearhold – Stronghold powered by gears.
Runebridge – Magic-infused stone bridge.
Anvilheim – Home of master smiths.
Deepforge – Underground metalworking city.
Cogspire – Towering city of gears.
Hammerstead – Settlement of master blacksmiths.
Steelharrow – Fortified steel stronghold.
Drakenspanner – City of dragon-powered machines.
Brasshall – Grand brass-built assembly hall.
Rockbarrow – City dug deep in stone.
Vaultreach – Hidden city within a vault.
Stonebeacon – Guiding light in the mountains.
Goldgrove – Rich city of golden craft.
Moltendeep – Lava-powered forging city.
Grindstone – City of relentless crafting.
Axenhold – City of war-ready warriors.
Thunderforge – Lightning-infused metalworks.
Copperrun – City built along copper veins.
Obsidianhall – Polished volcanic stone city.
Runehaven – Safe haven for rune magic.
Cogsworth – City of clockwork marvels.
Deepvault – Secret underground treasury.
Stoneclad – City armored in stone.
Gildenspire – Tower of goldsmiths.
Hammerkeep – Fortress ruled by blacksmiths.
Forgeheart – The beating heart of industry.
Rockspire – Mountain city reaching skyward.
Brimstonehold – City fueled by magma.
Emberreach – City at the lava’s edge.
Granitegate – Impenetrable stone gateway city.
Runescar – City etched with ancient runes.
Deepanvil – Anvil-forging city in the depths.
Coppervault – Treasury of copper riches.
Wrenchgate – Entry to mechanical wonders.
Mithrilpeak – City atop mithril mines.
Gearspire – Towering, gear-driven marvel.
Steelroot – City with an unshakable foundation.
Firebarrow – Lava-heated mining city.
Brasshold – Stronghold of brass artisans.
Grimthane – City of grim yet skilled workers.
Emberhelm – Lava-lit underground capital.
Runepeak – Summit city of rune magic.
Stonevault – Impregnable subterranean city.
Ironridge – City along an iron-rich mountain.
Coghaven – Sanctuary of mechanical wonders.
Bronzeheart – City of resilient builders.
Furnacegate – City where furnaces never cool.
Anvilspire – Towering hall of metalwork.
Drakensmith – City of dragon-forged weapons.
Steelbarrow – Underground steelworking city.
Runestone – City built on rune-covered stone.
Thunderbarrow – City where the earth rumbles.
Obsidianforge – Lava-forged weapons hub.
Granitekeep – Mighty granite-built fortress.
Moltenspire – Lava-dripping tower city.
Brimspire – City built over fire vents.
Runecrag – Runes carved into mountain walls.
Hammerdeep – Great smithing hall underground.
Steelwatch – City guarding the iron roads.
Goldbarrow – Rich gold-filled underground city.
Runeward – Rune-protected stronghold.
Cogsreach – City of far-stretching machines.
Deephelm – Underground royal capital.
Tinkerhold – Settlement of skilled craftsmen.
Copperdeep – A hidden copper mining city.
Ironrun – City built along an iron vein.
Brassspire – Towering brass-laden city.
Gearhold – A city of ceaseless machinery.
Mithrilvault – Fortress protecting rare metal.
Furnacehelm – City powered by eternal flames.
Thundergrip – Mountain city that withstands quakes.
Flamebarrow – City lit by underground fires.
Brimhammer – Fire and forge in harmony.
Emberkeep – City of ever-burning heat.
Ironshard – Jagged iron-rich city.
Runehollow – Hollowed-out rune sanctuary.
Cogdeep – Gears turn beneath the city.
Gearsong – A city alive with clanking metal.
Obsidianroot – Deep volcanic stone city.
Wroughtspire – Tower crafted with perfection.
Stormhammer – Lightning-powered forge.
Furnacepeak – Tallest peak, always smoking.
Anvilgate – Fortress with ironclad gates.
Stonegrip – Mountain hall carved by hand.
Thundervault – City storing storm energy.
Brasshelm – Helm-shaped brass stronghold.
Mithrildelve – Mines of legendary metal.
Runeclad – City fortified by rune magic.
Embervault – Fire-warmed hidden city.
Cinderhold – Fortress born of volcanic ash.
Stormspire – Lightning-struck high tower.
Forgesong – City of ringing anvils.
Brimvault – Treasure vault near lava rivers.
Ironbrace – Metal-bound mountain city.
Deepcog – A hidden, gear-powered city.
Goldspire – Tower of golden craftsmanship.
Runebridge – Ancient bridge of arcane symbols.
Anvilrock – City where mountains are shaped.
How To Choose Dwarven City Name
Choosing a Dwarven city name requires considering the culture, geography, and engineering brilliance of the dwarves. Here’s a simple approach:
1. Focus on Dwarven Traits
Dwarves are known for strength, craftsmanship, and resilience. Names should reflect stone, metal, fire, or engineering themes.
Example: Ironvault (a stronghold storing valuable metals).
2. Use Strong, Rugged Sounds
Dwarven names often have harsh consonants (K, G, R, D, T, Z) to sound powerful.
Example: Grimthane (thane of a grim, industrious city).
3. Incorporate Engineering & Crafting Themes
Dwarves love forging, mining, and rune magic. Add words like forge, anvil, hammer, cog, gear, vault, deep, mine, stone, steel, runes.
Example: Thunderforge (a city powered by storm energy).
4. Consider Geography
If the city is underground: Deepvault, Obsidianhall.
If it’s inside a mountain: Granitekeep, Stonegrip.
If it’s near fire/lava: Moltenspire, Emberhold.
5. Combine Two Meaningful Words
Example: Brasshall (a grand hall decorated with brass).
Example: Runebridge (a bridge infused with rune magic).
By following these steps, you can create a powerful, immersive, and lore-rich Dwarven city name.
Last Words
“May the anvil never cool, the forge never fade, and the halls of our ancestors never crumble. Let the mountains remember our footsteps, the stone bear our names, and the fire of our craft burn forever. In iron, in stone, in the heart of the mountain—we endure, unbroken and unyielding.”
FAQs
What makes a good Dwarven city name?
It should reflect strength, craftsmanship, and resilience, often using stone, metal, or forging themes.
How can I make my Dwarven city name sound authentic?
Use strong consonants (K, G, R, D, T, Z) and words related to mining, forging, and rune magic.
Should a Dwarven city name reflect its location?
Yes, use Deep, Vault for underground cities, Spire, Peak for mountains, and Molten, Ember for lava-themed cities.
Can I use Dwarven language elements?
Yes, adding syllables like Khaz, Dur, Thul can enhance authenticity, e.g., Khazrak-Forge.
How do I create a unique Dwarven city name?
Combine meaningful words, mix metals and stones, and add a Dwarven touch, e.g., Granitegate, Cogspire.
What are some classic Dwarven city name themes?
Mining & Metalwork:Ironhold, Mithrilvault
Engineering & Gears:Cogspire, Gearhold
Strongholds:Stoneclad, Anvilkeep
Can I use Dwarven city names for games or stories?
Yes, they add depth to fantasy settings like D&D, novels, and world-building projects.
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional
Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes.The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.